A different kind of handheld media
The Game Boy Advance was designed for games, not general-purpose movie playback. This project explored custom approaches to compressing video and presenting it on the device.
Conversion and playback
The development story includes PC-side conversion work and on-device movie playback. It illustrates the trade-offs between file size, image quality and playback performance on a constrained platform.
Historical record
This is a technology showcase rather than an active download listing. We can add verified screenshots, sample clips and source notes as the original material is prepared.