Platform Integration
Input, storage, file systems, services, platform APIs and device-specific behaviour.
Move games and technology between platforms without treating the port as a simple recompile. We focus on platform integration, rendering, performance, controls, build systems and production realities.
Input, storage, file systems, services, platform APIs and device-specific behaviour.
Graphics API differences, GPU constraints, shaders, presentation and rendering-system changes.
Profile CPU, GPU and memory behaviour on the target rather than assuming desktop or source-platform budgets transfer unchanged.
Compiler, SDK, dependency, packaging and build-system changes required by the target environment.
Controller, touch, display and device-specific interaction changes while preserving the intended game experience.
Work with the existing team through integration, technical validation, bug fixing and the final platform-specific production phase.
Professional work represented across the studio and team history includes PlayStation, Windows, Linux, Apple platforms, Android, mobile hardware, smart TVs and connected/embedded systems.
After Dark Studios is also a registered developer for major platform ecosystems listed on our company page.
A successful port often needs performance engineering as well as compatibility work. We can profile and optimise the target as part of the same engagement.
Game Optimisation Services